NVIDIA today released the GeForce 436.15 WHQL drivers. These drivers come game-ready for the day’s big AAA game launch, “Control.” The drivers also introduces Video Codec SDK 9.1, the software-end of NVIDIA’s on-chip video transcoding hardware, which adds a new NVEncode API, support for CUStream in the NVEncode API, and bug-fixes to H.264 MVC encoding. The drivers also pack Optical Flow SDK 1.1. Among the application-specific bug-fixes are display corruption of tracks in “Forza Motorsport 7,” and system crashes observed when installing NVIDIA drivers on systems that have multiple graphics cards with mixed GPU architectures (eg: a system that has a “Maxwell” graphics card and a “Pascal” graphics card.). Grab the driver from the link below.
DOWNLOAD: NVIDIA GeForce 436.15 WHQL
The change-log follows.
Game Ready
Provides increased performance and the optimal gaming experience for Control.
New Features and Other Changes
Added driver support for Video Codec SDK 9.1
- Added a new NVENCODE API to more detailed error reporting.
- Added support for CUStream in NVENCODE API to facilitate parallel execution of pre-/post-processing of video on CUDA and encoder tasks.
- Implemented bug-fixes and API enhancement to support H.264 MVC encoding.
Added driver support for Optical Flow SDK 1.1
- Added new algorithms to improve the quality of flow vectors for “SLOW” preset, especially for flat regions.
- Added a new API to retrieve the highest Optical Flow SDK version supported by the underlying driver.
Fixed Issues in this Release
- [Forza Motorsport 7]: There is corruption on the tracks in the game.
- System crash occurs while installing the drivers on a system with GPUs from mixed architectures; for example, Fermi and Pascal.