I can’t wait to try the beta. I have avoided footage of it so i can see for myself.
Taken from VG247… Marvel’s Avengers has received a pair of patches in preparation for the third and final beta weekend.
As we get closer to the last Marvel’s Avengers beta test – open to everyone on all platforms starting today, developer Crystal Dynamics rolled out a pair of updates to address some of the problems and annoyances players reported over the last two beta weekends.
Two in particular are worth highlighting here, because of how often they came up in discussions around the beta. All three platforms now have a slider to adjust camera shake sensitivity, which has been a constant point of contention among players, particular those who get easily motion sick.
The excessive motion blur has also been reduced, especially in fights and when characters sprint and fly. Another welcome addition is that the default camera distance has been changed to wide, with heavy targeting assistance and matchmaking disabled also becoming the standard options.
Across the board, there have been several tweaks to matchmaking, performance, and many crash fixes.
PC got a big share of tweaks to address the many, many complaints about the beta’s performance. Fixes have been made to address constant stuttering and massive drops in framerate. Some of the graphical bugs that occurred when using SSR and turning off TAA have been fixed.
Most importantly, the Dynamic Screen Resolution feature, which is intended to dynamically drop/boost resolution to maintain a solid framerate should now actually work as intended. As PC players who tried out the beta will know, the feature did the opposite.
Here are all the patch notes.
Patches 1.4.0 and 1.5.0 for PS4 and Xbox One
- Added an option in Settings to adjust Camera Shake Sensitivity.
- Decreased amount of motion blur during sprint and flight.
- Multiple improvements and optimizations made to matchmaking.
- Changed default settings to wide combat camera distance, heavy targeting assistance and matchmaking disabled.
- Improvement to vaulting.
- Fixed several reported crashes.
- Fixed issue with multiple Super Heroes spawning.
- Decreased delay of loot drops.
- Save game optimisations.
- Fixed rare issue of players losing certain gear.
- Additional matchmaking improvements.
- Rare crashes fixes.
- Moved Enable Matchmaking prompt to occur after the War Table is unlocked.
- Added a link to first party store to main menu.
PC patch 26.1
- We have seen how some people struggled with severe stutters/lag and irregular performance and we have made several fixes that will solve or at least improve those.
- A variety of fixes for crashes seen during last weekend have been implemented, which includes certain older systems not being able to launch at all, but also some that occurred rarely during gameplay.
- Multiple improvements and optimisations made to matchmaking.
- Changed default settings to wide combat camera distance, heavy targeting assistance (for gamepad) and matchmaking disabled.
- Added an option in Settings to adjust Camera Shake Sensitivity.
- Decreased amount of motion blur during sprint and flight.
- We have made fixes for issues surrounding microphone handling and muting other players.
- We have addressed some graphical issues, for example when using SSSR while having TAA turned off.
- We have solved issues with the Dynamic Screen Resolution feature, especially when it was combined with HBAO+.
- Improvements to vaulting.
- Decreased delay of loot drops.
- We have brought in some initial improvements to our support for ultra-wide and super-ultrawide screens, with us planning more for launch.
- Various other smaller fixes and improvements.
Source: VG247