For over a year since it launched in May 2016, Blizzard’s Overwatch only let teams of players compete against each other in completing objectives — none of that kill-more-than-the-other-team hogwash. Then the studio about-faced early this month when it announced that those Deathmatch modes would really be coming to the hero shooter. Today, both team-based and free-for-all modes go live — along with a few balance tweaks to some heroes.
The two deathmatch modes will show up in the Arcade area for alternative modes. Free-For-All pits one player against seven others and the first to 20 kills wins (placing in the top four will count as a win for weekly loot box rewards). Team Deathmatch is 6v6 with the first to 30 kills winning, though Mercy resurrections will take a score away from the enemy team.
Maps have been modified to accommodate deathmatch play — namely, objectives like capture points and payloads have been removed. But there’s even a brand-new map dedicated to the mode: Château Guillard. In the game’s lore, this is where the character Amelie LaCroix (née Guillard) resided before she was brainwashed and transformed into the Talon operative Widowmaker.
Source: Engadget
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