NVIDIA has today released GeForce Game Ready 512.95 WHQL driver. It brings DLSS and ray tracing support for HITMAN 3 year 2 update.
Game Ready For HITMAN 3, Enhanced With NVIDIA DLSS & Ray Tracing
IO Interactive’s critically acclaimed HITMAN 3 is in its second year of free updates and today sees the addition of NVIDIA DLSS, ray-traced opaque reflections, ray-traced shadows, and a ton of content.
Enabling ray tracing on a GeForce RTX GPU, desktop or laptop will greatly enhance the fidelity and richness of HITMAN 3’s expansive maps. And using NVIDIA DLSS, you can accelerate performance when assassinating Agent 47’s targets in the game’s bustling cities, country estates, and secure areas you’ve infiltrated.
With all options maxed out and ray tracing enabled, NVIDIA DLSS boosts your HITMAN 3 frame rates by more than 2X at 4K on GeForce RTX GPUs.
NVIDIA DLSS is our groundbreaking AI rendering technology that’s available in over 180 games and applications that increases graphics performance using dedicated Tensor Core AI processors on GeForce RTX GPUs. By tapping into the power of a deep learning neural network, we boost frame rates significantly, and generate beautiful, sharp images for your games.
Download and install our new Game Ready Driver for the optimum experience in HITMAN 3, and the highest levels of performance when enabling NVIDIA DLSS. To learn more about the game, head on over to the official HITMAN 3 website.
Game Ready For My Time At Sandrock and Sniper Elite 5
Game Ready Drivers include optimizations, enhancements, and more, to support the latest releases and newest title updates. In this driver, we’re also bringing you support for:
- My Time At Sandrock: Pathea Games’ My Time At Sandrock is the much-anticipated follow-up to the breakout farming and life sim, My Time At Portia. At launch on May 26th, My Time At Sandrock will include NVIDIA Reflex, to reduce system latency, giving GeForce gamers the most responsive experience possible.
- Sniper Elite 5: The award-winning sniping series returns May 26th, when Karl Fairburne fights to uncover Project Kraken in 1944 France.
Fixed Issues
- [Grid 2019]: Flags and banners will no longer flicker during gameplay.
- [Adobe Premiere Pro]: Fixed Direct3D-related Crash Dumps.
- [Adobe Premiere Pro]: NVIDIA Control Panel now allows users to modify the Image Sharpening setting.
Known Issues
- Toggling HDR on and off in-game causes game stability issues when non-native resolution is used. [3624030]
- [GeForce RTX 3090 Ti] Oculus Rift S/Pimax 8Kx is not detected. [3632289][3626116]
- Videos played back in Microsoft Edge may appear green if NVIDIA Image Scaling is enabled upon resuming from hibernate or booting with fastboot. [3624218]
- [DirectX 12] Shadowplay recordings may appear over exposed when Use HDR is enabled from the Windows display settings. [200742937]
- [Assassin’s Creed Origins] Game displays flicker when character is under water near a boat.[3642655]
- Monitor may briefly flicker on waking from display sleep if DSR/DLDSR is enabled. [3592260]
- [NVIDIA Ampere GPU]: With the GPU connected to an HDMI 2.1 audio/video receiver, audio may drop out when playing back Dolby Atmos. [3345965]
- Club 3D CAC-1085 dongle limited to maximum resolution of 4K at 60Hz. [3542678]
You can download the new driver through GeForce Experience or through NVIDIA’s website here.