NVIDIA has today released GeForce Game Ready 537.34 WHQL driver which brings Game Ready support for Lies of P and Mortal Kombat 1. The driver also brings performance improvements to Starfield. Here is more info below…
Lies of P Launches September 19th With DLSS 2
Inspired by the familiar story of Pinocchio, Lies of P is an action Souls-like game set in the dark, Belle Époque-inspired city of Krat. Once a beautiful city, Krat has become a living nightmare as deadly puppets run amok and a plague sweeps the land. Play as P, a puppet who must fight his way through the city on his unrelenting journey to find Geppetto and finally become human. Lies of P presents an elegant world filled with tension, deep combat and character customization systems, and a gripping story with interesting narrative choices where the more lies told, the more human P becomes.
Game Ready For Mortal Kombat 1
Liu Kang has restarted history, crafting a New Era reflecting his vision of peace. Meanwhile Mileena, twin sister of Kitana and rightful heir to Outworld’s throne, has been infected by a dreaded and lethal disease. Lin Kuei warriors and brothers Scorpion and Sub-Zero fight for the future of the clan, while Earthrealm champions Raiden and Kung Lao fight for family and honor. Johnny Cage, who is more concerned with staying relevant in the eyes of his fans, fights for his own vanity. Fight your way through the new Universe of Mortal Kombat 1, ushering in a new era of the iconic franchise with a new fighting system, game modes, and new, spectacular fatalities.
Starfield Performance Improvements
Today, NVIDIA is releasing a Resizable BAR profile for Starfield which increases performance on GeForce RTX 40 Series and GeForce RTX 30 Series desktop and laptop GPUs. In our testing scenario, GeForce RTX 40 Series desktop GPUs see on average a 5% increase in performance. The Starfield Resizable BAR update will be pushed via an Over-The-Air (OTA) update from NVIDIA and will be automatically applied for gamers running the latest Game Ready Driver (537.34) or the previous release (537.17).
Support For Newly Validated G-SYNC Compatible Displays
Manufacturer | Model | HDR | Size | Panel Type | Resolution | VRR Range |
AOC | U27G3X | Yes | 27 | IPS | 3840×2160 (4K) | 48-160Hz |
AOC | AG275QA1 | Yes | 27 | IPS | 2560×1440 (QHD) | 60-170Hz |
I-O DATA | GDQ271JA | Yes | 27 | IPS | 2560×1440 (QHD) | 59-180Hz |
LG | 27GR93U | Yes | 27 | IPS | 3840×2160 (4K) | 48-144Hz |
LG | 27GR750Q | Yes | 27 | IPS | 2560×1440 (QHD) | 48-165Hz |
LG | 38WR850C-W | Yes | 38 | IPS | 3840×1600 (WQHD+) | 60-170Hz |
New Games Supported By GeForce Experience’s Optimal Settings
- ARMORED CORE VI FIRES OF RUBICON
- Immortals of Aveum
- Starfield
- The Texas Chain Saw Massacre
- Wayfinder
Fixed Issues
- [Starfield] Profile updated for Microsoft Store/Xbox Game Pass version [4266797]
- [Counter-Strike: Global Offensive] black screen when using the GeForce Experience InGame Overlay [4257572]
Known Issues
- [Halo Infinite] Significant performance drop is observed on Maxwell-based GPUs. [4052711]
- [DaVinci Resolve] This driver implements a fix for creative application stability issues seen during heavy memory usage. We’ve observed some situations where this fix has resulted in performance degradation when running DaVinci Resolve. This will be addressed in an upcoming driver release. [4172676]
The GeForce Game Ready 537.34 WHQL driver is now available to download from NVIDIA’s site here or through Geforce Experience.
Source: NVIDIA