NVIDIA has today released GeForce Game Ready 560.70 WHQL driver which brings support for upcoming games, Stormgate, Dungeonborne, and Flintlock: The Siege of Dawn. There’s also support for newly validated G-Sync compatible displays. Here is more info below…
Game Ready For Stormgate, Featuring DLSS 3 & Reflex
Stormgate is the upcoming free-to-play real-time strategy game from the team at Frost Giant Studios, featuring developers who’ve worked on some of gaming’s most popular RTS games, including Warcraft III and StarCraft II.
In Stormgate, you’ll explore an ever-evolving story through thrilling campaign missions where science fiction and fantasy collide. Alternatively, battle opponents around the world on the competitive 1v1 ladder, or team up with your friends to challenge the AI in the 3-player co-op modes.
Developed in Unreal Engine 5, Stormgate sets itself apart from past RTS games with unmatched responsiveness and features rollback technology for smooth online play. Stormgate supports high-resolution HD visuals at 4K, with hundreds of units on-screen in epic, large-scale wars across a variety of maps and tilesets.
Game Ready For Dungeonborne, Featuring DLSS 3 & Reflex
Mithril Interactive’s Dungeonborne is an immersive first-person PvPvE dungeon crawler. Venture solo or join forces with trusted companions to hunt for treasure, explore ominous dungeons, and battle terrifying monsters and cunning adversaries. Escape before succumbing to darkness and greed.
Launching July 18th, Dungeonborne will include day-one support for DLSS 3 Frame Generation, DLSS 2 Super Resolution, and NVIDIA Reflex, giving GeForce RTX gamers the fastest performance and responsiveness, for a competitive edge in the game’s deadly dungeons.
Game Ready For Flintlock: The Siege of Dawn, Featuring DLSS 3 & Reflex
From games studio A44, makers of Ashen, comes Flintlock: The Siege of Dawn, an explosive Souls-lite, where Gods and guns collide in a battle for the future of humanity. The Door to the Great Below has been opened unleashing the Gods and their armies of the Dead. The lands of Kian are besieged, the city of Dawn is on the brink of destruction. Step into the boots of Nor Vanek, an elite member of the Coalition army, joined by Enki, a mysterious fox-like companion, in their quest for vengeance against the Gods.
Following the well-received, widely downloaded Steam Next Fest demo, Flintlock: The Siege of Dawn launches July 18th, and PC players with a GeForce RTX GPU can activate DLSS 3 and Reflex the second they start playing to get the definitive PC experience.
Support For Newly Validated G-SYNC Compatible Displays
Manufacturer | Model | HDR | Size | Panel Type | Resolution | VRR Range |
Acer | X32X | Yes | 32 | OLED | 2560×1440 (QHD) | 48-240Hz |
AOC | AG276QZD2 | Yes | 27 | OLED | 2560×1440 (QHD) | 48-240Hz |
ASUS | XG27ACG | Yes | 27 | IPS | 2560×1440 (QHD) | 48-180Hz |
ASUS | PG27AQDP | Yes | 27 | OLED | 2560×1440 (QHD) | 48-480Hz |
LG | 27GS93QE | Yes | 27 | OLED | 2560×1440 (QHD) | 48-240Hz |
LG | 39GS96QB | Yes | 39 | OLED | 3440×1440 (WQHD) | 48-240Hz |
LG | 27GS75QN | Yes | 27 | IPS | 2560×1440 (QHD) | 48-180Hz |
LG | 32GS75QN | Yes | 32 | IPS | 2560×1440 (QHD) | 48-180Hz |
LG | 27GP95RP | Yes | 27 | Nano IPS | 3840×2160 (4K) | 48-144Hz |
LG | 27GP95U | Yes | 27 | Nano IPS | 3840×2160 (4K) | 48-144Hz |
LG | 27GS65F | Yes | 27 | IPS | 1920×1080 (FHD) | 48-180Hz |
LG | 24GS65F | Yes | 24 | IPS | 1920×1080 (FHD) | 48-180Hz |
Philips | 27M2N3200L | Yes | 27 | IPS | 1920×1080 (FHD) | 48-180Hz |
Philips | 27M2N8500 | Yes | 27 | OLED | 2560×1440 (QHD) | 48-360Hz |
Fixed General Bugs
- [NVENC] Quality and bitrate settings are ignored at 10-bit encoding [4697900]
- [OBS] Scaling 10-bit HVEC or AV1 content down below 50% in viewport shows corruption for some configurations [4496901]
- [Unity] Artifacts when rendering overlapped geometry on anti-aliased framebuffer [4616564]
- [Adobe Premiere] Visual corruption in Source and Program Monitor Previews when using 555.85 driver [4679207]
Known Issues
- [GeForce Experience] Performance Monitoring overlay may stop refreshing GPU information [4679970]
- [GeForce Experience/NVIDIA App] If GPU utilization gets stuck at 0% within Performance overlay, games may display stutter [4720547]
The GeForce Game Ready 560.70 WHQL driver is now available to download from NVIDIA’s website, GeForce Experience, and NVIDIA App beta.
Source: NVIDIA