You know as well as I do … Intel’s entry to the GPU market is going to be Tough with a capital T. Forget competing against Nvidia … however, if they’re able to pull it off against AMD’s Radeon, both in terms of price and performance, then that could be quite an achievement … let’s wait and see.
Taken from Videocardz … Intel now actively testing its upcoming gaming oriented discrete GPU based on Xe HPG architecture. The manufacturer has announced It will launch a fourth Xe subseries which will take advantage of the key features from each of the other Xe series. Intel claims that the HPG GPU will feature Compute Efficiency known from Xe-HPC (Ponte Vecchio), Scalability from Xe-HP (Arctic Sound), and Graphics Efficiency from Xe-LP (DG1). All this combined should bring Intel back into the desktop discrete GPU market with a bang.
Intel DG2 is likely the first GPU based on HPG architecture. This processor is rumored to offer up to 512 Execution Units, which should equal 4096 shaders (Shading Units). Intel also confirmed that HPG architecture will use GDDR6 memory. It is rumored that the card should launch for both mobile and desktop markets. The latter would be Intel’s first desktop discrete graphics cards since Intel 740.
The Mesh Shading technology has been already used by NVIDIA Turing architecture. The manufacturer has demoed Mesh Shading during architecture reveal back in 2018 (video by HardwareLuxx):
Source: Videocardz